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Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
Chapter 7 - Transform Objects / Transform Objects Reference
Transform Objects Routines


Creating and Manipulating Rotate-About-Point Transforms

QuickDraw 3D provides routines that you can use to create and manipulate rotate transforms about a point. A rotate-about-point transform rotates an object about the x, y, or z axis by a specified number of radians at an arbitrary point in space. You can use macros to convert radians to degrees if you prefer to work with degrees instead of radians. See the chapter "QuickDraw 3D Mathematical Utilities" for more information.


Subtopics
Q3RotateAboutPointTransform_New
Q3RotateAboutPointTransform_Submit
Q3RotateAboutPointTransform_GetData
Q3RotateAboutPointTransform_SetData
Q3RotateAboutPointTransform_GetAxis
Q3RotateAboutPointTransform_SetAxis
Q3RotateAboutPointTransform_GetAngle
Q3RotateAboutPointTransform_SetAngle
Q3RotateAboutPointTransform_GetAboutPoint
Q3RotateAboutPointTransform_SetAboutPoint

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© Apple Computer, Inc.
11 JUL 1996